Blox
Controls: arrows/WASD for piece movement, space to rotate, mouse to click the restart/tetris/puyo/combined buttons.
Blox is a simple tetris and puyo-puyo game. It's open-source here: https://github.com/russmatney/blox
The CRTV effect is a drop-in of this shader: https://godotshaders.com/shader/vhs-and-crt-monitor-effect/
I wanted to tie it into the Folklore theme with some kind of inheritance model - i.e. inherting failed tetris boards from your ancestors, that you can apply puyo rules to and eventually clear (so that your ancestors can finally rest).
I also wanted to personify the rulesets as characters, so changing between e.g. 'King Tet' and 'Dr. RoBLOXnick' would change the rules while playing.
This is as far as I got! Just a simple space with falling shapes. There's no sound, no win condition or difficulty ramp, but I hope to take this further in the future. Maybe adding more modifiers and implementing more rule sets?
I'm also interested in a 'Lazy Tetris' concept, something that lets players relax and undo moves if they want to be perfect - maybe a turn-based, clicker Tetris? I'll incorporate something like that in the future.
I'm very happy to have something to submit! Enjoy!
Published | 4 days ago |
Status | In development |
Platforms | Windows, Linux, HTML5 |
Author | russmatney |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Godot, Open Source, puyo, Tetris |
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