Flower Eater
A dinky little puzzlescript game, created for the Summer Fediverse Jam.
The game is to find a path to the red flower that hits ALL the other flowers.
Going immediately backwards is not allowed, but you can jump over already 'eaten' flowers on the path.
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I had hopes of integrating puzzlescript into Godot, and even wrote a gdscript parser early in the week (impl here, tests here). Time and burnout caught up with me, so I decided to just create my first puzzlescript game instead.
It's 12 puzzles total, with a few featuring multiple ("parallel"?) players.
If you're interested in the implementation, it's available here.
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Update: I've created a much larger Godot implementation of this game called Dot Hop!
- Dot Hop on Itch.io
- Dot Hop on Github
- Dot Hop on Steam
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | russmatney |
Genre | Puzzle |
Made with | PuzzleScript |
Tags | Open Source, PuzzleScript |
Comments
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nice work!
Final level is really easy, just zigzag the one player left/right. I suppose it isn't necessarily meant to be hard always, but it started out pretty hard and got easier.
Thanks for playing, and I’m glad to hear to you made it to the end! I wasn’t sure if levels 5/6/7 were too hard or not. I’d like to include some proper challenges for the two player levels, I think a future release will explore that more. Agreed re: the final level, it was meant to be more of a victory lap than a challenge - i think it would pay off more with more challenging two player levels building up to it.